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August 11. 2010.
Pixelboy are proud to announce that the Activision
PCB for Cartridges now is a reality.
"We now have a ColecoVision PCB that supports 64K bankswitching and
EEPROM support for data-saving."
"It can also support regular 32K ROMs."
"And even better: Two versions of the PCB will be available, one for
Activision cart casings, and the other for regular Coleco casings."
More infomation about the new ColecoVision PCB can
be found
here.
August 06. 2010.
Eduardo the inventor of OpCode Games, has decided to close his website about games
and hardware for the ColecoVision Game Console.
The former site OpCode Games is closed with regard to
frustration and more disputes on rights to Eduardo's work.
Eduardo has now reopen his
World Of
Opcode site completely different, he will still
concentrate on developing his games, and still work at the new SG Module.
Eduardo' decision is, -"he will no longer openly sell ColecoVision games".
And the good news is that Eduardo already working on DKA with tunes and
sounds.
August 04. 2010.
The Void: Centauri Conflict for the ColecoVision is
a new game brought to you by
atari2600.com
It’s an old-school shooter, and a nice addition to
any ColecoVision owner’s library.
Players guide their ship back and forth along the bottom of the screen,
firing upward at four different types of attacking alien ships that move
either right, left, down, or in a zig-zag motion.
Price for this game are $ 45,-
August 03. 2010.
CollectorVision' site is up and running again.
August 03. 2010.
CollectorVision has as the first homebrewer plan to selling
his
"after released" games via download.
The new download page is called: DigitalVision and can be found on
CollectorVision' website.
"I'm planning to make all our games available for download.
To get access to a Downloadable Game, the user will have to donate/pay a
symbolic sum per game, but can give more too."
With this stunning bidder will all have a new chance playing games,
namely via their emulator, or via the new Cartridges on the market (AtariMax
128:1 - Ultimate SD Cartridge).
Concurrently you will still be able to purchase ordinary games on
Cartridge with a box and a manual.
August 03. 2010.
CollectorVision communicate now that
Pooyan for ColecoVision is ready for sale, you can order your copy right
now.
The game is offered in 2 different cartidge shell, one "clear" and the
other is "standard black". Take your pick which version you want.
July 30. 2010.
CollectorVision has decided to close its website so
far, the reason is that a person from the internet with unauthorized use
has resold others work.
The rules are so that you may not dump a game Rom unless it is no longer
commercially, you must in other words not sell it with profit in mind.
Furthermore, the person it is about has not seeking the respective owners
for the necessary authorization.
Homwbrewers games are made with respect to the owner and the publisher
with his own brand an also a brand in respect from the company that
originally published the game.
The games as it comes about is games that never were designed for
Colecovision.
So the code as the games is developed with, must belong to the owner who is
behind those new developed games.
colecovision.dk unconditional support for all developers of new
arcade-styled games, tools and hardware for Colecovision console.
July 13. 2010.
5-11 under aka Harvey Dekleine has decided to make a
breakout PCB board to help you create your own arcade controller(s)
for the ColecoVision.
Almost everything will be included: Six foot extension cable to connect
between the ColecoVision and the breakout board.
Male DB9 connector on back of breakout board to externally connect
steering wheel, roller controller, etc.
About 28 or so diodes on the breakout board that are required for proper
operation and much much more.
All you need to get by yourself are: Arcade joysticks and Buttons, also
you need to build or buy the case.
Also create your own layout for the joystick and switches plus drill the
required holes.
The PCB will be at least 2" x 4", and there'll be about 50 ft. of wire.
With the current features, the price will be about $50 each, plus mailing
costs from Canada.
It will, if all go well, be on sale from medio September 2010.
July 05. 2010.
Daniel aka newcoleco has just started at his new website,
simple and straightforward in fresh blue colors.
Daniel is good to inform and help others with ColecoVision programming,
whether it is code or music for a game.
Daniel's blog at dev-fr.org are still down.
So here is a really good site, same host:
http://www.ccjvq.com/newcoleco
July 04. 2010.
Philipp Klaus Krause aka PkK state precisely that he
has started a new game for Colecovision.
It shall try to represent the naval battles of the late 19th and early
20th century.
Six historic scenarios (Yalu, Ulsan, Lemnos, Coronel, Falkland, Dogger
Bank) and custom scenarios (create custom fleets from 28 ship classes from
7 nations).
Cooperative multiplayer with one player controlling ship and rudder and
the other controlling the artillery.
You can also toggle between steering mode and artillery mode.
The game is still far from complete and not yet named.
Read more
here,
and get an early demo.
June 26. 2010.
Pixelboy state now that his BasicVision project is
on ice right now.
He have to complete the new box templates of Gulkave, Girl's Garden,
Peek-a-boo and Pitfall II Arcade, and get them printed in time for October
2010 release.
And there's also the manual of Pitfall II Arcade that he haven't begun
working on yet.
Also he is not sure if Space Shuttle - A Journey Into Space will be ready
in time for the final NASA shuttle launch which takes place in November
2010.
So because of all this can't pixelboy imagine finding the time to work on
his BasicVision before January 2011.
June 22. 2010.
ADAMCON 22 in Canada was a success.
A new SDnet card reader for ADAM was presented.
Simply plug it in and press reset, it boots up as if it were a set of 2
disk drives, with opportunity to read and write to it.
There are multiple "sets" of disk drives into which you may put almost any
ADAM file in.
It now becomes a virtual hard drive unit.
The next ADAMCON 23 2011 will since 1996 and 2001 again be in the US,
namely at Cleveland Ohio.
June 16. 2010.
Kingofcrusher as are programmer for Pitfall 2 for
Colecovision have a plan to create another ColecoVision game, the game has
yet no name,
but kingofcrusher says: It's not a shooter but will be an adventure
game in the vein of The Immortal. It will be finished by the end of 2010.
June 16. 2010.
A new Smurf game, and the racing game Outrun are on the way, Youki who made
Ghost n Zombies have 4 projects on the way for
colecovision in a near future.
It will be shown on
ADAMCON 22 on June 18-20. 2010 in Canada, and it
is this time
newcoleco as hosts for this year's show.
2 other games will share the same engine. The 1. game using the engine is
60% done.
The 2nd game is 10% done, and this game is a remake of an old game for Amiga
and Atari St , the name of this game is so far a secret.
Also kingofcrusher have a game to present on ADAMCON 22:
Raycaster playing in a 3D virtual adventure
world.
May 22. 2010.
A CIB Release of Lord Of The Dungeon with save
feature will soon see the daylight, because CollectorVision plans to
relaunch the game.
A game that many have missed when it was first released.
It will be with a manual in color and a new overlay, also -this will be
released in form of a "Kit".
May 06. 2010.
Retroillucid at
CollectorVision state right now that
four games will be tried released for ColecoVision before winter 2010.
The four games are following: Pooyan, Burn Rubber, Kobashi and Lode Runner.
May 04. 2010.
Phil Boland always liked the old
double sided ad of an ColecoVision and some games, but hated the fact
that it was split down the middle and never seemed to line up correctly.
So he scanned the ad in to his computer and spent some hours on it in
Photoshop, and now it looks like a one page ad.
Since Phil scanned it in at a very high rez, he decided to have a large
print made of the ad.
The ad is 20 inches tall x 30 inches wide and it is printed on photo paper
by a professional photo prints shop. (No inkJet).
About Phil has decided to sell his prints is not known.
May 03. 2010.
Pixelboy tells that the stickers has been applied on
all the Gulkave, Girl's Garden and Peek-a-boo cartridges, but the boxes
have not yet begun to be cut, folded and glued.
Pitfall II Arcade are still in the beta-testing phase, and Yurkie has been
graciously helping out.
Yurkie indicated that he found the colors of the various creatures (bats
and frogs in particular) a little weird and that it would be a good idea
to adjust their colors.
In other news, Pixelboy search for a 600 DPI scan of the box of Space
Shuttle for Atari 5200. He wants the first-run edition of the box.
April 23. 2010.
"else", a member at AtariAge has made what he call,
the Adam SD Drive....
Full Compatibility: Works with all existing Adams. It bridges to the
AdamNET protocol. To the FAT16/FAT32 file system on the SD Card.
Simply plug and play, and a big Capacity, it provides up to 32 "disk"
pairs and 64 "disks" total.
Programs load and save nearly instantly, and the PCB are small enough to
mount inside the Adam, if desired.
Works with .dsk and .ddp
The PCB is in beta, and will in a few months to be ready for sale.
Detailed information can be obtained by writing to "else"
here.
April 14. 2010.
Retroillucid at
CollectorVision says he have plans for a ColecoVision encyclopedia
book.
He says he is very serious about the book, and he do not want it to look
cheap, Hard Cover, Glossy Pages and simply ColecoVision stuff and alot of
infos.
Retroillucid has archived stuff since 1996 for the book project, and "you
would'nt believe how much stuff you'll find in this book".
Pretty much everyone can contribute to the book to make it just better.
April 13. 2010.
Eduardo have several games that he ported over the
years from platforms like the MSX and SG-1000, but which he didn't see
enough commercial appeal to justify a packaged release.
Therefore will he place some copies on
ebay.
All games is tested to the best ability and appears 100% functional, however
not all of them.
The prototypes are: Exerion - Galaga - Comic Bakery - Juno First - Sparkie - CGE
2003 Demo and maybe others.
Eduardo need some money to fund the new SGM.
So now he has something to start with, the first 5 prototypes of Exerion
earned him good $ 1.762,-
And all 5 CV prototypes of Sega's SG-1000 version of Galaga, has given him: $ 1.889,-
Also 3 out of 5 sold Comic Bakery games was going for (Keep your seat belt tight) $
1.649,-
April 09. 2010.
Team Pixelboy indicates that there is a delay for
the 3 CV game releases.
These are: Peek a boo, Girls Garden and Gulkave.
"The boxes for the games have been handed over to a company which will
cut and crease them.
The boxes have no bleed space and are of a very precise design, it will be
difficult to make cuts and crease lines which are precise enough.
I just don't want to deal with that stuff right now."
Retroillucid at CollectorVision has promised to help him, so that he can
move forward in the process.
April 01. 2010.
Eduardo from OpCode Games communicate right now he
still wants his new Super Game Module must have a voice chip.
So the
OKI MSM 9842 will, if it goes right be validated, and then will
OpCode Games create a new Super Game Module PCB with all new components.
Supports DMA, FIFO, 8 and 16 bit, 44,1 kHz which can deliver audio in CD
quality.
With this new ColecoVision Super Game Module, and the OKI chip will games
like: Wizard of wor, Berzerk, Pole Posision, Gorf and many other games with
synthetic sounds come to terms.
March 24. 2010.
OpCode Games informs that the deal with Coleco
Holdings LLC in Chicago now has been signed.
The new
ColecoVision Super Game
Module is now a officially licensed ColecoVision product.
ColecoVision Super Game
Module is also the name for the never released Module by Coleco Inc.
back in 1985.
It will, perhaps create some name confusion.
March 18. 2010.
joyrex says he had to change some priorities, he
have less time for hobbies nowadays.
He still working on
Pooyan
together with dvik, and they have a release candidate for
Burn Rubber
around summer 2010.
March 10. 2010.
Eduardo at OpCode Games has announced that
Konami's Ping Pong for ColecoVision is ready for launch in June 2010.
Eduardo made the game back in 2004 for ColecoVision.
Now, after 6 years he perfected the game, and finally sent it in beta
test.
Dale Crum has started to create artwork for an upcoming box, and to write
a manual for the game.
And like Eduardo says: "This year I definitively want more than just
tease you guys, I want 4 games out, and I am working really hard for that."
February 21. 2010.
Luc from
Team
Pixelboy has announced that he intends to
produce a programming language to use for ColecoVision programmers.
Luc also says: "The first real step will be to create a language parser
application."
And it will: "Definately be a long-term project, but oh so promising."
February 12. 2010.
CollectorVision says now that all Mario Bros. and
all Penguin Land games will be shipped in March 2010.
So if you have ordered both games, you'll receive them both in one single
box.
February 05. 2010.
Eduardo at OpCode Games says that the SEM project
has been scalled down.
The name of the new Module are ColecoVision Memory Module
CMM.
The new Memory expander allows more avanced games up to 16Kb. instead of
1Kb.
No Video chips, no Speech chip, no AV Out, and no BIOS for the new CMM, it
will be saved for the new upcoming CV 2 in 2012.
January 19. 2010.
Eduardo has now decided to concentrate fully on
developing its next unit, Colecovision CV2.
Eduardo's SE Module is perhaps on standby, and he is in full swing with
the purchase of chips.
It will be a unit with a very sophisticated graphic and sound in the 80's
spirit.
January 05. 2010.
Shipping of Mario Brothers will be completed this
week and you will soon receive your copy.
January 04. 2010.
5-11under aka Harvey DeKleine has produced and
designed a small PCB with AV Out and dual mono for the Colecovision.
There will be a possibility to adjust the colors red, green and blue
independently.
The price will be $ 45 US pieces, including mailing to
US and Canadian addresses.
Are you interested in a copy, contact Harvey through this
thread.
December 23. 2009.
Retroillucid at CollectorVision says now that the games Pooyan, Penguin
Land and Mario Brothers, are delayed until 2010.
The reason is the lack of PCB's from the original supplier, and the
solution is to buy from another one.
November 12. 2009.
Eduardo at OpCode
Games announced that the new design for SEM will be shrinking with SMT
components.
Simultaneously says Eduardo
that the Oki MSM 9842 speech chip now will be
supplied in the future version.
Eduardo hope to have a beta board before the end of 2009.
The final SEM will
in Summer 2010 in collaboration with Nurve Networks LLC., be manufactured in China, tested and assembled complete with
Box and Game.
November 07. 2009.
Super Expansion Module Prototype #2 is now assembled
with all the chips, and Eduardo from OpCode Games are now also ready to start
testing the MegaRAM and SaveRAM.
November 06. 2009.
Eduardo at OpCode Games says: Donkey Kong Arcade, Knightmare and Goonies will all be
released sometime in 2010.
He want all 3 games to be out in the space of 6 months in the worst case.
November 04. 2009.
Doubledown's Site
vikingvideogames.com are
offline at the moment.
It was hosted on Yahoo's GeoCities server, which they shut down at the end
of October.
Doubledown are in the process of deciding on a new server, but it will
probably take a couple months before he will find another one, and layout a design
for it.
November 03. 2009.
ColecoVision.dk is starting changing the site to a widescreen format,
expected to be completed February 2010.
The site will then best be displayed at a resolution of 1280 x 800 (16:10).
November 01. 2009.
CollectorVision communicate, that as soon as all
Penguin Land PCB's are assembled, will they
all be sent at the end of November 2009.
October 31. 2009.
CollectorVision taking this opportunity to mention
that Mario Bros
now is finally done.
All 100 Red copies will be sent in the beginning of December 2009.
Then will CollectorVision starting a Black Cartridge Edition Reservation
List, with a Green Box, a Black Cartridge, and a Green Label.
75 will be available.
An extra different Classic box version with a Black Cartridge will also be available, limited to 25 copies
only.
October 28. 2009.
Daniel Bienvenu, Newcoleco's site are down.
Daniel's very good and useful site is down, because geocities free web
hosting are closed.
His new site is this:
ccjvq.com/newcoleco, or you can catch him at:
newcoleco.dev-fr.org
October 26. 2009.
"Junior" has in cooperation with newcoleco added
internal documents from the Coleco Company to his site.
You can find all the documents on
colecovisionzone.com
October 22. 2009.
Team Pixelboy are now a reality.
Luc Miron from Canada is now ready to start up with two games for
ColecoVision.
Gulkave will probably be the first one to be released.
Take a look on:
TeamPixelboy.com
October 18. 2009.
CollectorVision has just announced that the
Mario Brothers will be ready for sale in
November 2009.
October 13. 2009.
Philippe from
atomicfe.com which has made the game
Ghost n
Zombies communicate through CollectorVision, that Ghost n Zombies now finally are on the way out to all users.
Ghost N Zombies will arrive in your mailbox very soon.
October 09. 2009.
Eduardo from OpCode Games has created a second
prototype of his Super Expansion Module for ColecoVision.
The 2nd. prototype PCB is now sent to the factory.
The module allows you to access the extended game, and a distinct
improvement in sound.
Whether the SEM Module will include AV Out and the Oki MSM 9842 speech chip is not quite in place yet.
September 29, 2009.
Albert from AtariAge says, that all games of
GhostBlasters by Daniel Bienvenu will be sent with the mail tomorrow,
so the game should be on the road.
September 05. 2009
CollectorVision are now taking orders for the game
Pinguin Land from Sega SG 1000.
The game is converted to ColecoVision by Steve Bégin and launched through CollectorVision.
A friendly greeting goes to "The man behind", Luc Miron from Team Pixelboy. |