Game Name:
Tank Battalion |
Genre:
Strategy /
Defense |
Platform: ColecoVision |
Has a newer ColecoVision version of this game been released:
Yes, As #0005, Since June 2021 via:
Opcode Games |
Other Platform releases besides this one:
Arcade, MSX,
Nintendo, VIC-20 |
Rarity, Loose Cartridge: Common, Uncommon, Rare,
Extremly Rare, Unbelievably Rare |
Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
Value Traded from around:
70 to
xxx U.S. $ |
Arcade Related ColecoVision Game: Yes
No |
Year of Its Original Release: October 1980 |
Initial
© and Licensor:
Namco / Namcot,
Game Plan and Venture Line |
Based On or similarly with: Arcade Tank Battalion |
Originally First Developed by: Namco |
Original Programmed and / or Designed
by:
Shinichirou Okamoto,
Kazukuni Hiraoka |
Original SFX Programmed and / or Composed
by: Unknown,
Namco |
ColecoVision Game Version Programmed by: Eduardo Mello
Opcode Games |
ColecoVision GFX Programmer and / or Designer: Namco,
Eduardo Mello |
ColecoVision SFX Programmer and / or Designer: Namco,
Eduardo Mello |
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
Different Colors for this game Compared to The Original, In This Case:
The MSX
Version: No |
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
Sprite Settings Available to either More
Color or Less Flicker:
No |
Number of Screenshots Provided by:
ColecoVision.dk (8) /
MSX (6),
Screenshots processed by: ColecoVision.dk |
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
ColecoVision PCB Size, Actual Size, Type and
Producent: 32kb., 32,7kb., MegaCart MC1, Opcode Games |
ColecoVision Product #: RC2403 |
Freely Available Download Of Game:
No |
Freely Available Download Of Manual: No |
Sound Test or Ringtone Possible: Not at the
moment |
ColecoVision Cartridge and Label #, Casing and
Producent: None, Opcode Standard - Version
2, Black, Unknown
Moldex Canada or
China |
ColecoVision Label Art, Design and manufacturer by:
Dale Crum,
Graziele Mello,
Unknown |
ColecoVision Manual Layout and Design by:
(Dale
Crum,
Jess Ragan)* |
ColecoVision Manual # and Manufacturer: None,
Unknown |
ColecoVision Box Shown, Box Art and Design by:
Plastic Clamshell Version,
1st batch,
(Dale Crum,
Graziele Mello)* |
ColecoVision Box # and Manufacturer: RC2403
/ 9 10169 72403 0,
Unknown |
Number of Players: 1 |
Required:
ColecoVision + Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller |
ColecoVision Overlay: Original: No, Aftermarket: No |
ColecoVision Custom Label Available:
No |
Different ColecoVision Box than the original one:
Yes, Via:
Opcode Games |
ColecoVision Trading Card Available:
Yes, Via:
Opcode Games and
Team Pixelboy ( HB-500-OP-OC-1 ) |
Publisher and Year: Version 1: AtariAge
Store, December 2016, Version 2:
Opcode Games June 2021 |
ColecoVision.dk
Game #: 153 |
Purchased:
December 03,
2016 |
Arrived:
December 12,
2016 |
Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
No |
In-game Pause Feature:
Yes,
press: [
] |
Note: Budget
Game 1st edition 2016 Color Series |
Note: SGM 2
added in 2018 and a new
box added in 2021. |
* Not Confirmed |
**Opcode Super Game Module
is built into the connection when using the Phoenix Video Game System |