Game Name:
Twinbee |
Genre:
Shooter |
Platform: ColecoVision |
Has a newer ColecoVision version of this game been released:
No |
Other Platform releases besides this one:
Arcade,
MSX,
Nintendo,
Sony,
Sharp,
PC Engine,
Sega,
Mobile phones |
Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
Value Traded from around:
70 to
115 U.S. $ |
Arcade Related ColecoVision Game:
Yes,
but only
in Japan |
Year of Its Original Release:
March 05, 1985 |
Initial
© and Licensor:
Konami Industry Ltd,
Co.,
BrotherSoft |
Based On or similarly with:
MSX TwinBee |
Originally First Developed by:
Konami Industry Ltd,
Co. |
Original Programmed and / or Designed
by:
Unknown, Konami |
Original SFX Programmed and / or Composed
by:
Shigeru Fukutake, Yoshinori Sasaki |
ColecoVision Game Version Programmed by:
Eduardo Mello, Opcode Games |
ColecoVision GFX Programmer and / or Designer:
Konami, Eduardo Mello |
ColecoVision SFX Programmer and / or Designer:
Konami, Eduardo Mello |
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
Different Colors for this game Compared to The Original, In This
Case: The MSX
Version: No |
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
Sprite Settings Available to either More
Color or Less Flicker:
No |
Number of Screenshots Provided by:
ColecoVision.dk (12) /
Team Pixelboy (2),
Screenshots processed by: ColecoVision.dk |
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
ColecoVision PCB Size, Actual Size, Type and
Producent:
128kb.,
131kb.,
MegaCart 1 (MC1),
Harvey deKleine |
ColecoVision Product #:
None |
Freely Available Download Of Game:
Yes
 |
Freely Available Download Of Manual:
No |
Sound Test or Ringtone Possible: Not at the
moment |
ColecoVision Cartridge and Label #, Casing and
Producent:
None,
Standard Black
U.S. Style,
Moldex Canada. |
ColecoVision Label Art, Design and manufacturer by:
Konami, Luc Miron,
Unknown |
ColecoVision Manual Layout and Design by:
Dale Crum, Luc Miron |
ColecoVision Manual # and Manufacturer:
Revision
1.0, Canada |
ColecoVision Box Shown, Box Art and Design by:
Team
Pixelboy Standard Version,
Konami,
Luc Miron |
ColecoVision Box # and Manufacturer:
None,
Oliver Puschatzki Germany |
Number of Players: 1 or
2 |
Required:
ColecoVision
+ Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller(s) |
ColecoVision Overlay: Original:
No, Aftermarket:
No |
ColecoVision Custom Label Available:
No |
Different ColecoVision Box than the original one:
No |
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy ( HB-511-TP-TP-1
)
and Opcode Games |
Publisher and Year:
Team Pixelboy, November 2014 |
ColecoVision.dk
Game #: 135 |
Purchased:
November 04,
2014 |
Arrived:
November 13,
2014 |
Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
No |
In-game Pause Feature:
Yes,
press:
[
] |
* Not Confirmed |
**Opcode Super Game Module
is not required when using the Phoenix Video Game System |