|
Game Name: Uridium |
| Genre:
Shooter |
| Platform: ColecoVision |
| Has a newer ColecoVision version of this game been released:
No, only:
Box Variants |
| Other Platform releases besides this one:
Atari ST, CBM, NES, MSX, Spectrum, Amstrad, BBC, Virtual Console, MS-DOS |
| Rarity, Loose Cartridge: Common, Uncommon, Rare,
Extremly Rare, Unbelievably Rare |
| Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
| Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
| Value Traded from around:
70 to
135 U.S. $ |
| Arcade Related ColecoVision Game:
No |
| Year of Its Original Release: 1986 |
| Initial
© and Licensor:
Hewson Consultants, Graftgold Ltd., Mindscape
and Others |
|
Based On or similarly with: MSX Uridium |
|
Originally First Developed by: Hewson Consultants |
|
Original Programmed and / or Designed
by:
Andrew Braybrook |
|
Original SFX Programmed and / or Composed
by:
Steve Turner |
|
ColecoVision Game Version Programmed by:
Arturo Ragozini, Óscar Toledo Gutiérrez |
|
ColecoVision GFX Programmer and / or Designer:
Toni Galvez,
Trilobyte, Óscar Toledo Gutiérrez |
|
ColecoVision SFX Programmer and / or Designer:
John Hassink, Óscar Toledo Gutiérrez |
|
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
|
Different Colors for this game Compared to The Original, In This Case:
The MSX
Version: No |
|
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
|
Sprite Settings Available to either More
Color or Less Flicker:
No |
|
Number of Screenshots Provided by:
Óscar Toledo Gutiérrez
(14),
Screenshots processed by: ColecoVision.dk |
| Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
| Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
|
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
|
ColecoVision PCB Size, Actual Size, Type and
Producent: 128kb., 131kb., Half-Mega,
Harvey deKleine |
|
ColecoVision Product #: None |
Freely Available Download Of Game:
Yes
 |
|
Freely Available Download Of Manual: No |
|
Sound Test or Ringtone Possible: Not at the
moment |
|
ColecoVision Cartridge and Label #, Casing and
Producent: None,
Standard Black
U.S. Style,
Moldex Canada |
|
ColecoVision Label Art, Design and manufacturer by: Hewson,
Eric Boez, Luc Miron |
|
ColecoVision Manual Layout and Design by: Dale Crum, Luc Miron |
|
ColecoVision Manual # and Manufacturer: Revision
1.0, Canada |
|
ColecoVision Box Shown, Box Art and Design by: Team
Pixelboy Standard Version,
Hewson,
Eric Boez, Luc Miron |
|
ColecoVision Box # and Manufacturer:
None,
Oliver Puschatzki
Germany |
|
Number of Players: |
|
Required:
ColecoVision + Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller |
|
ColecoVision Overlay: Original: No, Aftermarket: No |
|
ColecoVision Custom Label Available:
No |
|
Different ColecoVision Box than the original one:
Yes, Via:
CollectorVision Games 2023 |
|
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy |
|
Publisher and Year: Team Pixelboy,
May
2019 |
|
ColecoVision.dk
Game #: 168 |
| Purchased:
May 17,
2019 |
| Arrived:
May 29,
2019 |
| Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
Yes |
| Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
No |
In-game Pause Feature:
Yes,
press: [
] |
|
* Not Confirmed |
|
**Opcode Super Game Module
is built into the connection when using the Phoenix Video Game System |