|
Game Name:
Zaxxon Super Game |
| Genre:
Shooter |
| Platform: ColecoVision |
| Has a newer ColecoVision version of this game been released:
No, Only:
Box Variants |
| Other Platform releases besides this one:
Arcade,
C64,
Coleco ADAM,
Atari |
| Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
| Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
| Value Traded from around:
80 to
400 U.S. $ |
| Arcade Related ColecoVision Game: Yes |
| Year of Its Original Release:
1982 |
| Initial
© and Licensor:
Gremlin
/ Sega Enterprises Inc. |
|
Based On or similarly with:
Arcade Zaxxon |
|
Originally First Developed by:
Gremlin
/
Sega |
|
Original Programmed and / or Designed
by:
Unknown, Gremlin
/
Sega Enterprises Inc. |
|
Original SFX Programmed and / or Composed
by:
Unknown, Gremlin
/
Sega |
|
ColecoVision Game Version Programmed by: Lawrence Schick,
4D Interactive Systems,
Mystery Man |
|
ColecoVision GFX Programmer and / or Designer:
4D Interactive Systems,
Mystery Man |
|
ColecoVision SFX Programmer and / or Designer:
4D Interactive Systems,
Mystery Man |
|
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
|
Different Colors for this game Compared to The Original, In This
Case: The
Coleco
ADAM Version: No |
|
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
|
Sprite Settings Available to either More
Color or Less Flicker:
Yes No |
|
Number of Screenshots Provided by:
ColecoVision.dk (4) /
Team Pixelboy (10),
Screenshots processed by: ColecoVision.dk |
| Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
| Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
|
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
|
ColecoVision PCB Size, Actual Size, Type and
Producent:
128kb.,
131kb.,
MegaCart MC1,
Opcode Games /
Harvey deKleine |
|
ColecoVision Product #:
9633,
9633C |
Released Download Of Game From Publisher:
Yes
 |
|
Released Download Of Manual From Publisher:
No |
|
Sound Test or Ringtone Possible: Not at the
moment |
|
ColecoVision Cartridge and Label #, Casing and
Producent:
None,
Standard Black
U.S. Style,
Moldex Canada |
|
ColecoVision Label Art, Design and manufacturer by:
Coleco Inc., Luc Miron, Unknown
or
Vincent Godefroy,
CollectorVision Games |
|
ColecoVision Manual Layout and Design by:
Dale Crum, Luc Miron
or
Vincent Godefroy,
CollectorVision Games |
|
ColecoVision Manual # and Manufacturer:
14378
/ 2623 Coleco Inc,
Revision 1.0, Team Pixelboy Canada
or
092214,
CollectorVision Games |
|
ColecoVision Box Shown, Box Art and Design by:
Team
Pixelboy Standard Version,
Coleco Inc.,
Luc Miron |
|
ColecoVision Box # and Manufacturer:
9633 Coleco
ADAM
Industries U.S.A. / None, Oliver Puschatzki
Germany or 9633C CollectorVision Games |
|
Number of Players: 1 |
|
Required:
ColecoVision
+ Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller |
|
ColecoVision Overlay: Original:
No, Aftermarket:
No |
|
ColecoVision Custom Label Available:
No |
|
Different ColecoVision Box than the original one:
Yes, Via:
CollectorVision Games |
|
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy ( HB-535-TP-TP-1
) |
|
Publisher and Year:
Team Pixelboy December 25,
2012 |
|
ColecoVision.dk
Game #: 106 |
| Purchased:
December 28,
2012 |
| Arrived:
February 12,
2013 |
| Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
| Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
Yes |
In-game Pause Feature:
Yes,
press:
[
] |
|
Special For This Game:
8 skill levels |
|
Note:
Zaxxon Super Game is based on the
Coleco ADAM Disk or
Cassette Version |
|
* Not Confirmed |
|
**Opcode Super Game Module
is not required when using the Phoenix Video Game System |