Eduardo Mello
"classicman"

 

 2010

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Eduardo Mello was born in Brazil and lives now in the States, he is already a pioneer in programming games for ColecoVision.
Eduardo sells his games via the name World of OpCode, his new site name.

The most famous is his former site: OpCode Games, and yet older this one.

He started with the Atari 2600, but turned quickly over to the ColecoVision.
He also have interest for Atari 7800 and even NES have his interest.

He took fairly quickly out of many games for ColecoVision was closely related to Sega SG 1000, and the first MSX machines.

Eduardo was very well with the things, he was very thorough, and he looked through the details again and again.
-until he was satisfied with its outcome.


From Space Invaders Collection part I.


Eduardo's first Ping-Pong in 2004.

Eduardo threw his love and the like on Konami MSX 1 games.
One of Eduardo's first attempt was Konami's Ping-Pong.
He released a partially completed prototype, this means that the game not was 199% ready, but almost done.


Sky Jaguar.

Also in 2004 started Eduardo on Sky Jaguar, and he made a playable demo.
Sky Jaguar was also finished later that year.


Road Fighter.

At approximately the same time in 2004 began Eduardo to reprogram Road Fighter.
It should prove to be a long affair, and Road Fighter was finally completed in February 2008.

Now was Eduardo a very busy man, and began really to get involved in the programming of games for ColecoVision.
So he also made a perfect translation of the game: Yie Ar Kung Fu.


Yie Ar Kung-Fu -and a lot of them, ready to go.

Nothing could stop him now.
He was almost a perfectionist, and respected, and I am convinced that this is what makes the Eduardo's games really cool.
Coleco Inc. did not have these details in their games as Eduardo have now on days.
The details are what counts in the end for a game like Eduardo's.


Magical Tree.

Eduardo launched a really good game: Magical Tree, and this game is simply fantastic.
A really good gameplay and the playing catch you.
The sound and melodies is perfect, and keeps indeed the mood up.

Also in 2004 did Eduardo started on a Pac-Man version for ColecoVision.
It should not just be the Pac.Man, but also Ms. Pac-Man should be included, and in both versions of course from Namco and Midway.

Eduardo would make all things on his own way.
That means programming the PCB's and the cartridges for his games, but some of the graphics is doing by others.

He got a Brazilian factory to produce its cartridges with the OpCode logo on the backside.

 
Production hall and some carts, the yellow one was for Pac-Man Collection.

Eduardo hired people to design the Boxes, and Manuals for his games.
This also includes the label, it's a very good quality totally.

Eduardo hired also Bryan Edewaard to produce a completely new PCB for its cartridges.
It called MegaCart, and can in principle provide 128 Kb. and even up to 1024 Kb.
It's never been seen before, and it's first class work.


PMC was the first game ever that using the MegaCart.

Eduardo has also completed until more games, but some of them can not be used in a normal ColecoVision.
They require an extension to the ColecoVision, a so-called memory expander.
The name for this one will might be: The Super Expansion Module.
Many of the programmed games will never see day light as a launch, as Eduardo did not think they are good enough.

But Eduardo has almost completed Donkey Kong Arcade.
The project has been stationary for some years, but has now resumed in full-scale.
DKA is so Faithful as it can be, compared to Coleco's version from 1982.
DKA has it all, and that includes "How high can you get", the springs in the elevator scene, and the missing factory scene.
You got all details, also high-score and close to the original sound all this are included in DKA.
DKA even includes a scoreboard for the 5 best players.

DKA is only for use with the ADAM Computer System or ColecoVision with the new Super Game Module.
DKA will be available in May/June 2011, as a combined package together with the new SGM as planned.
 

Games Eduardo more or less is started on, or have plans on.
Or just not are finised yet.
 



Eduardo's MegaCart...

You can contact Eduardo on his Homepage: World of OpCode.
Eduardo's You Tube Channel.